CGames 2013 USA

CGAMES USA 2012

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CALL FOR PAPERS

Call for Papers

Best Paper Award

CGAMES2012 > CALL FOR PAPERS

AI, Interactive Multimedia, Virtual Worlds and Serious Games

CGAMES is part of Game-On® An International Conference of Wolverhampton University, UK.

CGAMES 2012 conference is in a Technical Co-Sponsorship with IEEE Society and the IEEE Computer Society Technical Committee on SIMULATION (TCSIM) has endorsed the conference.

The conference proceedings will be included in CSDL and IEEE Xplore digital libraries (Approval Pending). In addition, it will be indexed in INSPEC and ISTP.

Welcome to CGAMES 2012 International Computer Games Conference, now in its 12th year, is acknowledged as one of the leading research conferences devoted to advancing the theory and practice of computer games development. It is organised by the University of Wolverhampton, UK, in association with the University of Louisville and the IEEE TCSIM Computer Society.

The International Conference on Computer Games: AI, Animation, Mobile, Educational & Serious Games organised by The University of Wolverhampton, UK, is one of the leading research conferences devoted to the advancement of the theory and practice of games development. It brings together an international community of experts to discuss the state-of-the-art in computer games research, perspectives of future developments and innovative applications relevant to games development and related areas. Past conferences have attracted hundreds of participants from the industry and the academia from around the globe.

The main aim of the conference is to bring together researchers, games developers, sound, graphics, video, and animation developers, education and training industry from around the world to exchange ideas on design methods, research and development, and development methodologies that are beneficial to the computer games industry and the academia. For each event the theme has been chosen to reflect the major changes in the way in which digital games are developed and played.

We hope that you will plan to join us in Louisville, Kentucky in July 2012.

For more information and enquires, please contact the conference administration team: CGAMES@wlv.ac.uk

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General Conference Chair: Professor Qasim Mehdi

General Programmes and Publications Chair: Professor Adel Elmaghraby

(University of Louisville, USA)

International Programme Chair: Professor Rob Moreton

(University of Wolverhampton, UK)

Programme Chair: Dr. Roman Yampolskiy

(University of Louisville, USA)

Conference Organisation and Sponsorship Chair: Professor Rammohan Ragade

(University of Louisville, USA)

Conference Workshop and Student Activities Chair: Dr. Dar-jen Chan

(University of Louisville, USA)

Sponsorship Chair: Dr. Julia Chariker

(University of Louisville, USA)

Game Technology/Industrial Chair: Dr. Miguel Encarnaçäo

Industrial Liaison Chair: Dr. Brian Carter

(Chippewa Software Technology, Louisville, KY, USA)

Marketing and Communication Chair: Mr. Jasbir Uppal

(University of Wolverhampton, UK)

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The Galt House Hotel, Louisville is located on the waterfront. It offers a magnificent view of the Ohio River and is within walking distance of many attractions in downtown Louisville. Guests need to ask for group name CGAMES USA 2012.

Galt House Reservations

Website: Galthouse Hotel Website

Reservations: Galthouse Hotel Reservations

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You are invited to submit a paper on any topic related to computer games design, development and education, and particularly papers covering the use of AI for modelling and programming "believable characters", mobile games, multiplayer on-line, educational and serious games. We strongly encourage the submission of papers related to the design and the experiments of original type of games, in particular in the fields of serious games, ubiquitous, mobile, cross media platforms and massively multiplayer on line games.

Follow the links for Template samples and Paper formatting instructions.

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Tools and Systems for Games and Virtual Reality

Simulation, Graphics & Visualisation

Serious Games and Games for Research

Disaster Management, crowd simulation, crime scene investigation, medical training, situation awareness, games-based therapy, games for science

Social and Humanities Aspects of Games

Gender in games, violence, and pervasive games

Online Games and Distributed Simulation, Multi-user, Mobile Games, and Security

Learning, information support activities

Emerging Games Platforms, Technologies and Applications

Interactive robots and toys, virtual pets

Game Design and Simulation

Special Sessions: Proposals for organising special sessions, workshops, and tutorials should be sent to the conference general chair Q.H.Mehdi@wlv.ac.uk

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Articles are to be submitted in Word or PDF only. Articles should be submitted electronically via this link: Paper Submission Link

CGAMES published format is in the IEEE style, 2 columns, 10 pt fonts. Article contents include abstract, keywords, background, development, diagrams, results, conclusions, references, author photo and a short biography.

Extended papers and state-of the art reviews: 8 pages.

Regular papers: 5 pages.

Short research student papers on work in progress: 3-4 pages, 1-page posters. The final paper must be submitted in PDF format for inclusion in the conference proceedings. File size of images should be compressed (e.g. jpeg) and final manuscripts should include printable high resolution images. All papers will be subjected to the peer review process.

Final decision on paper length will be made by referees.

Template samples and Paper formatting instructions can be found at: Link

Copyright Form - Link

For further details of the format see:

Further Paper Submission Information

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CGAMES 2012 Registration: Register Online

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First call for papers: 5 January 2012

Paper Submission Deadline: 2 July 2012

Notification of Paper Acceptance: 10 July 2012

Final Paper Submission: 12 July 2012

Author Registration: 12 July 2012

Conference Dates: 30 July - 1 August 2012

Papers received after the Final Paper Submission deadline will not appear in the Proceedings. Authors of accepted papers are requested to orally present their papers at the conference otherwise their papers will NOT be included in conference proceedings.

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IEEE TCSIM Best Paper Award

IEEE TCSIM provides a cash award of $500 for the best student paper written solely or primarily by a student and presented at the conference by the student.

Student registration will be at a reduced rate. Poster and/or demos of their work are encouraged for companies present at the conference.

IEEE TCSIM Best Student's Paper Award For CGAMES 2012

The IEEE TCSIM best student's paper award for CGAMES 2012 international conference has been awarded to three papers that were selected by the award selection committee. The authors of the selected papers will receive awards with the prize to be distributed as follows:

The papers receiving the awards are:

DRE-Bot: A Hierarchical First Person Shooter Bot Using Multiple Sarsa(λ) Reinforcement

Frank G Glavin and Michael G Madden

Robot Design using the unity Game Engine for Computer Games and Robotic Simulations

William A Mattingly, Dar-jen Chang, Richard Paris, Neil Smith, John Blevins, and Ming Ouyang

Procedural Textures Using Tilings With Perlin Noise

David Maung, Yinxuan Shi, and Roger Crawfis

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University of Coventry, UK

Louisiana Immersive Technologies , USA

Dr. Renata Wachowiak-SmolÍ ková

Professor Jerzy W, Jaromczyk

Rochester Institute of Technology, New York, USA

Dr. Minhua Eunice Ma

University of Glasgow, UK

Professor Begoñ a GarcÍa Zapirain

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Link to Sponsors

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