CGAMES2012 > CALL FOR PAPERS
AI, Interactive Multimedia, Virtual Worlds and Serious Games
CGAMES is part of Game-On® An International Conference of Wolverhampton University, UK.
CGAMES 2012 conference is in a Technical Co-Sponsorship with IEEE Society and the IEEE Computer Society Technical Committee on SIMULATION (TCSIM) has endorsed the conference.
The conference proceedings will be included in CSDL and IEEE Xplore digital libraries (Approval Pending). In addition, it will be indexed in INSPEC and ISTP.
Welcome to CGAMES 2012 International Computer Games Conference, now in its 12th year, is acknowledged as one of the leading research conferences devoted to advancing the theory and practice of computer games development. It is organised by the University of Wolverhampton, UK, in association with the University of Louisville and the IEEE TCSIM Computer Society.
The International Conference on Computer Games: AI, Animation, Mobile, Educational & Serious Games organised by The University of Wolverhampton, UK, is one of the leading research conferences devoted to the advancement of the theory and practice of games development. It brings together an international community of experts to discuss the state-of-the-art in computer games research, perspectives of future developments and innovative applications relevant to games development and related areas. Past conferences have attracted hundreds of participants from the industry and the academia from around the globe.
The main aim of the conference is to bring together researchers, games developers, sound, graphics, video, and animation developers, education and training industry from around the world to exchange ideas on design methods, research and development, and development methodologies that are beneficial to the computer games industry and the academia. For each event the theme has been chosen to reflect the major changes in the way in which digital games are developed and played.
We hope that you will plan to join us in Louisville, Kentucky in July 2012.
For more information and enquires, please contact the conference administration team: CGAMES@wlv.ac.uk
General Conference Chair: Professor Qasim Mehdi
General Programmes and Publications Chair: Professor Adel Elmaghraby
(University of Louisville, USA)
International Programme Chair: Professor Rob Moreton
(University of Wolverhampton, UK)
Programme Chair: Dr. Roman Yampolskiy
(University of Louisville, USA)
Conference Organisation and Sponsorship Chair: Professor Rammohan Ragade
(University of Louisville, USA)
Conference Workshop and Student Activities Chair: Dr. Dar-jen Chan
(University of Louisville, USA)
Sponsorship Chair: Dr. Julia Chariker
(University of Louisville, USA)
Game Technology/Industrial Chair: Dr. Miguel Encarnaçäo
Industrial Liaison Chair: Dr. Brian Carter
(Chippewa Software Technology, Louisville, KY, USA)
Marketing and Communication Chair: Mr. Jasbir Uppal
(University of Wolverhampton, UK)
The Galt House Hotel, Louisville is located on the waterfront. It offers a magnificent view of the Ohio River and is within walking distance of many attractions in downtown Louisville. Guests need to ask for group name CGAMES USA 2012.
Galt House Reservations
Website: Galthouse Hotel Website
Reservations: Galthouse Hotel Reservations
You are invited to submit a paper on any topic related to computer games design, development and education, and particularly papers covering the use of AI for modelling and programming "believable characters", mobile games, multiplayer on-line, educational and serious games. We strongly encourage the submission of papers related to the design and the experiments of original type of games, in particular in the fields of serious games, ubiquitous, mobile, cross media platforms and massively multiplayer on line games.
Follow the links for Template samples and Paper formatting instructions.
Tools and Systems for Games and Virtual Reality
Simulation, Graphics & Visualisation
Serious Games and Games for Research
Disaster Management, crowd simulation, crime scene investigation, medical training, situation awareness, games-based therapy, games for science
Social and Humanities Aspects of Games
Gender in games, violence, and pervasive games
Online Games and Distributed Simulation, Multi-user, Mobile Games, and Security
Learning, information support activities
Emerging Games Platforms, Technologies and Applications
Interactive robots and toys, virtual pets
Game Design and Simulation
Special Sessions: Proposals for organising special sessions, workshops, and tutorials should be sent to the conference general chair Q.H.Mehdi@wlv.ac.uk
Articles are to be submitted in Word or PDF only. Articles should be submitted electronically via this link: Paper Submission Link
CGAMES published format is in the IEEE style, 2 columns, 10 pt fonts. Article contents include abstract, keywords, background, development, diagrams, results, conclusions, references, author photo and a short biography.
Extended papers and state-of the art reviews: 8 pages.
Regular papers: 5 pages.
Short research student papers on work in progress: 3-4 pages, 1-page posters. The final paper must be submitted in PDF format for inclusion in the conference proceedings. File size of images should be compressed (e.g. jpeg) and final manuscripts should include printable high resolution images. All papers will be subjected to the peer review process.
Final decision on paper length will be made by referees.
Template samples and Paper formatting instructions can be found at: Link
Copyright Form - Link
For further details of the format see:
Further Paper Submission Information
CGAMES 2012 Registration: Register Online
First call for papers: 5 January 2012
Paper Submission Deadline: 2 July 2012
Notification of Paper Acceptance: 10 July 2012
Final Paper Submission: 12 July 2012
Author Registration: 12 July 2012
Conference Dates: 30 July - 1 August 2012
Papers received after the Final Paper Submission deadline will not appear in the Proceedings. Authors of accepted papers are requested to orally present their papers at the conference otherwise their papers will NOT be included in conference proceedings.
IEEE TCSIM Best Paper Award
IEEE TCSIM provides a cash award of $500 for the best student paper written solely or primarily by a student and presented at the conference by the student.
Student registration will be at a reduced rate. Poster and/or demos of their work are encouraged for companies present at the conference.
IEEE TCSIM Best Student's Paper Award For CGAMES 2012
The IEEE TCSIM best student's paper award for CGAMES 2012 international conference has been awarded to three papers that were selected by the award selection committee. The authors of the selected papers will receive awards with the prize to be distributed as follows:
The papers receiving the awards are:
DRE-Bot: A Hierarchical First Person Shooter Bot Using Multiple Sarsa(λ) Reinforcement
Frank G Glavin and Michael G Madden
Robot Design using the unity Game Engine for Computer Games and Robotic Simulations
William A Mattingly, Dar-jen Chang, Richard Paris, Neil Smith, John Blevins, and Ming Ouyang
Procedural Textures Using Tilings With Perlin Noise
David Maung, Yinxuan Shi, and Roger Crawfis
University of Coventry, UK
Louisiana Immersive Technologies , USA
Dr. Renata Wachowiak-SmolÍ ková
Professor Jerzy W, Jaromczyk
Rochester Institute of Technology, New York, USA
Dr. Minhua Eunice Ma
University of Glasgow, UK
Professor Begoñ a GarcÍa Zapirain
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