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First Announcement and Call for Papers
CGAMES 2008 Louisville
The 12th INTERNATIONAL COMPUTER GAMES CONFERENCE
on the theme:
AI, Mobile, Interactive Multimedia and Serious Games
CGAMES is part of Game-On® International Conference of Wolverhampton
University, UK
30 July - 2 August 2008
Galt House Hotel, Louisville, Kentucky, USA
Venue: Galt House Hotel, Louisville, Kentucky, USA.
Venue Web Site: http://www.galthouse.com/
Organised by the University of Wolverhampton, UK, in association
with the University of Louisville and the IEEE Computer Society.
Welcome to CGAMES USA 2008. This International
Computer Games Conference, now in its 8th year, is acknowledged as one of the
leading research conferences devoted to advancing the theory and practice of
AI in computer games.
This conference brings together an international
community of experts to discuss the state-of-the-art, new research results,
perspectives of future developments, and innovative applications relevant to
games development and related areas.
On behalf of our conference sponsors and the conference
organising committee, we hope that you will plan to join us in Louisville,
USA in July 2008.
Qasim Mehdi (General Conference Chair): q.h.mehdi@wlv.ac.uk
Adel
Elmaghraby (General
Programme Chair): adel@louisville.edu
Don Anderson (Conference and Publicity Chair): danderson@intellas.com
Dennis
Jacobi (Local
Conference Chair): djacobi@intellas.com
For more information and enquires, please contact the
conference administrator:
Ms Monica
Chauhan: M.Chauhan@wlv.ac.uk
Programme
Early registration begins on the evening of 30th July
2008.
The following 2 days are all day sessions and the conference dinner is
normally held on the second of these two days. The final day is a half-day
session.
Hotel
The Galt House Hotel, Louisville is located on the
waterfront. It offers a magnificent view of the Ohio river and is within
walking distance of many attractions in downtown Louisville.
Guests need to ask for group name CGAMES USA 08.
Galt House Reservations
Web site: http://www.galthouse.com/
Phone number: 502-589-5200
Conference rate: $110 (single or double)
reservations@galthotel.com
There are two conference rooms for sessions and a separate room for the
breaks. All conference rooms are in the hotel.
Conference Fee
The conference fee is $450. This fee includes the
conference registration, breaks, reception, conference dinner and a CD of the
Proceedings.
There is a reduced rate for students.
Organisations may apply for advertising space at the
conference.
For further details follow these links: Fees / Registration.
Call For Papers
You are invited to submit a paper on any topic related
to computer games design, development and education, and particularly papers
covering the use of AI for modelling and programming "believable
characters", mobile games, multiplayer on-line, educational and serious
games. We strongly encourage the submission of papers related to the design
and the experiments of original type of games, in particular in the fields of
serious games, ubiquitous, mobile, cross media platforms and massively
multiplayer on line games.
Technical Program
The conference will cover, but
is not restricted to, the following topics.
- Tools
and systems for Games and Virtual Reality
- Games
platforms, games engines, middleware, sound
- Interfaces
and controllers, speech, motion capture
- AI
Tools
- Neural
networks, genetic algorithms, case-based reasoning, fuzzy systems
- Markov
processes, search algorithms, rule-based AI, finite-state machines
- Fuzzy
systems (FuFSM), adaptive Markov models
- Mobile
and Multiuser Games
- MUDs;
MMORPGs; mobile communications, games for mobile phones
- Programming
web games in Java, net technology, scaling game content.
- Games
Design
- Games
genres, creative aspects, art and design, level design, modelling
- Animation,
3dsmax, Maya, Silicon Graphics, Renderman etc;
- Interactive
Story Telling, scripting languages, voice interaction
- Intelligent
agents and Gamebots
- Believable
characters, models, agent architecture, memory, game bots
- Group
behaviour, anytime algorithms, JACK, JADE
- Learning
and Adaptation in Games
- Reinforcement
learning, machine learning, case-based systems, BDI
- Graphics
& Visualisation
- Graphics
cards, virtual reality (VR), augmented reality
- Collision
detection
- Contact
resolution, closest point algorithms, 3D scalability
- Level-of-detail
rendering, image-based rendering, photo realism
- Textures,
illumination and reflections, bump mapping, anti-aliasing
- Physics
simulation, NURBS, skeletal animation, facial animation
- Rendering
skins, talking heads, particle systems
- Social/humanities
aspects of games
- Gender
issues, violence, usability, pervasive gaming
- Games
Simulations
- Simulation
of crowd scenes; Crime scene investigation
- Transport
systems; AI techniques for improving security
- Serious
Games
- Education
for Games Design, Development and Applications
- Teaching
games programming, languages, .NET, C++, C# etc
- OpenGL,
DirectX, learning & teaching aids, technology-supported
learning
- Games
for education and training
- Interactive
Robots and Toys
- Sound
Design and Music Systems for computer games
- Aesthetic
approaches to game design and development
- Interactive
Simulations in Entertainments
- Computer
Games and Psychology- New Track!!!!!!
- Game
Security - New Track!!!!!!!!
Special
Sessions: Proposals for organising special sessions
should be sent to any one of the programme chairs.
Paper Submissions
In Word or Adobe pdf only. Submit electronically through
this
link.
CGAMES published format (similar to IEEE style), 2 columns at least 10 pt font. Including abstract,
keywords, background, development, diagrams, results, conclusions,
references, author photo and short biography.
Extended papers and state-of the art reviews: 8 pages.
Regular papers: 5 pages.
Short research student papers on work in progress: 3-4
pages. 1-page posters.
The final paper must be submitted in pdf format for
inclusion in the Proceedings. File sizes of images should be kept small using
compression (e.g. jpeg). All papers will be subject to peer review.
Final decision on paper length will be made by referees.
Word template for authors.
Copyright Form.
For further details of the format see: this
link
Important Dates
First Call for Papers: 1st December 2008
Paper Submission Deadline: 15 June 2008
Notification of Paper Acceptance: 15 July 2008
Final Paper Submission: 5 July 2008
Author Registration: 15 July 2008
Conference Dates: 30 July - 2 August 2008
Papers received after this deadline will not appear
in the Proceedings.
Authors are expected to register in advance of the
conference and to attend the conference at their own expense to present the
accepted papers. If registration and payment are not made, the paper will not
be published in the Conference Proceedings.
Best Paper Awards
The best papers will receive an Award and are refereed
for possible inclusion in the International Journal of Intelligent Games
& Simulation.
Students are encouraged to attend at a reduced
registration fee. They may show a poster and/or demos of their work to the
companies present at the conference.
Companies wishing to hire exhibition space for
marketing/recruitment purposes are invited to contact the organisers.
Registration and payment in advance is required for all
authors.
International Programme Commitee
Professor Marc Cavazza (University of Teesside, UK)
Professor David Al-Dabass (Nottingham-Trent University, UK)
Dr Darryl Charles (University of Ulster, UK)
Prof. David Adrian Cheock (Mixed Realities Lab, Singapore)
Professor Pascal Estraillier (University of La Rochelle, France)
Dr Colin Fyfe (University of Paisley, UK
Dr. Graham McAllister (Sissex University), UK
Prof. J-J.Ch. Meyer ( Utrecht University), Holland
Dr.Vishnu Kotrajaras (Chulalongkorn University), Bangkok, Thailand
Dr John Funge (iKuni Inc, Palo Alto, USA)
Dr Julian Gold, Microsoft Research Centre, Cambridge, UK
Prof. Stefan Grunvogel, University of applied sciences, Cologne, Germany
Prof. David Kaufman, Simon Fraser University, Vancouver, Canada
Dr Daniel Livingstone (University of Paisley, UK)
Dr Simon Colton (Imperial College, London, UK)
Dr. Sidi Soueina (Sullivan University, USA)
Professor Ian M Marshall (University of Coventry, UK)
Dr Fred Mtenzi (Dublin Institute of Technology, Ireland)
Dr Stephen McGlinchy (University of Paisley, UK)
Professor Ratan Guha (University of Central Florida, Orlando, USA)
Professor Stephane Natkin (CNAM Paris, France)
Professor Yoshihiro Okada (Kyushu University, Fukuoka, Japan)
Stuart Slater (University of Wolverhampton, UK)
Professor Mark Overmars, (Utrecht University, The Netherlands)
Dr. Mark Grimshaw (University of Wolverhampton, UK)
Professor Andrew Ware (University of Glamorgan, UK)
Dr Jason Rutter (University of Manchester, UK)
Dr Pieter Spronck (University of Maastricht, The Netherlands)
Professor Leon Rothkrantz (University of Delft, The Netherlands)
Professor Yangsheng Wang (Chinese Academy of Science, Beijing, China)
Dr Ian Wright (iKuni Inc, Palo Alto, USA)
Dr Brian McNamee, (Dublin Institute of Technology, Ireland)
Bryan Duggan (Dublin Institute of Technology, Ireland
Hugh McAtamney, (Dublin Institute of Technology, Ireland)
Jocelyne Kiss, (University Marne la Vallée, France)
Sponsors
University of Wolverhampton, UK
University of Louisville, USA
IEEE - Computer Society (Louisville Chapter)
IEE - Institute of Electrical Engineers
BCS - British Computer Society
SCS - EUROPE: Society for Computer Simulation
DiGRA - Digital Games Research Association
CNAM-CEDRIC, Paris, France
CNBDI (Ecole Nationale des Jeux et Media Interactifs Numériques (ENJMIN),
Angoulême, France
Chinese Academy of
Sciences, Beijing, China
Dublin Institute of Technology, Ireland
Kyushu University, Japan
Microsoft Research Centre, Cambridge, UK
Mixed Realities Lab, University of Singapore
University of Maastricht, The Netherlands
Nottingham-Trent University, UK
Technical University of Darmstadt, Germany
University of Central Florida, Orlando, USA
University of Coventry, UK
University of Delft, The Netherlands
University of East London, UK
University of Hull, UK
University of La Rochelle, France
University of Manchester, UK
University of Paisley, UK
University of Teesside, UK
University of Ulster, UK
Simon Fraser University, Vancouver, Canada
Intellas Group LLC, Louisville, USA
NOMADS Lab, Cologne, Germany
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