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First Announcement and Call for Papers
CGAMES 2008 Louisville 
The 12th INTERNATIONAL COMPUTER GAMES CONFERENCE
on the theme:
AI, Mobile, Interactive Multimedia and Serious Games
CGAMES is part of Game-On® International Conference of Wolverhampton University, UK

30 July - 2 August 2008
Galt House Hotel, Louisville, Kentucky, USA

Venue: Galt House Hotel, Louisville, Kentucky, USA. 
Venue Web Site: http://www.galthouse.com/

Organised by the University of Wolverhampton, UK, in association with the University of Louisville and the IEEE Computer Society.

Welcome to CGAMES USA 2008.  This International Computer Games Conference, now in its 8th year, is acknowledged as one of the leading research conferences devoted to advancing the theory and practice of AI in computer games.

This conference brings together an international community of experts to discuss the state-of-the-art, new research results, perspectives of future developments, and innovative applications relevant to games development and related areas.

On behalf of our conference sponsors and the conference organising committee, we hope that you will plan to join us in Louisville, USA in July 2008.

Qasim Mehdi (General Conference Chair): q.h.mehdi@wlv.ac.uk

Adel Elmaghraby (General Programme Chair): adel@louisville.edu

Don Anderson (Conference and Publicity Chair): danderson@intellas.com

Dennis Jacobi (Local Conference Chair): djacobi@intellas.com  

For more information and enquires, please contact the conference administrator:

Ms Monica Chauhan: M.Chauhan@wlv.ac.uk

Programme

Early registration begins on the evening of 30th July 2008.
The following 2 days are all day sessions and the conference dinner is normally held on the second of these two days. The final day is a half-day session.

Hotel

The Galt House Hotel, Louisville is located on the waterfront. It offers a magnificent view of the Ohio river and is within walking distance of many attractions in downtown Louisville.

Guests need to ask for group name CGAMES USA 08.

Galt House Reservations

Web site: http://www.galthouse.com/
Phone number: 502-589-5200
Conference rate: $110 (single or double)

reservations@galthotel.com

There are two conference rooms for sessions and a separate room for the breaks. All conference rooms are in the hotel.

Conference Fee

The conference fee is $450. This fee includes the conference registration, breaks, reception, conference dinner and a CD of the Proceedings.

There is a reduced rate for students.

Organisations may apply for advertising space at the conference.

For further details follow these links: Fees / Registration.

Call For Papers

You are invited to submit a paper on any topic related to computer games design, development and education, and particularly papers covering the use of AI for modelling and programming "believable characters", mobile games, multiplayer on-line, educational and serious games. We strongly encourage the submission of papers related to the design and the experiments of original type of games, in particular in the fields of serious games, ubiquitous, mobile, cross media platforms and massively multiplayer on line games.

Technical Program

 The conference will cover, but is not restricted to, the following topics.

  1. Tools and systems for Games and Virtual Reality
    • Games platforms, games engines, middleware, sound
    • Interfaces and controllers, speech, motion capture
  2. AI Tools
    • Neural networks, genetic algorithms, case-based reasoning, fuzzy systems
    • Markov processes, search algorithms, rule-based AI, finite-state machines
    • Fuzzy systems (FuFSM), adaptive Markov models
  3. Mobile  and Multiuser Games
    • MUDs; MMORPGs; mobile communications, games for mobile phones
    • Programming web games in Java, net technology, scaling game content.
  4. Games Design
    • Games genres, creative aspects, art and design, level design, modelling
    • Animation, 3dsmax, Maya, Silicon Graphics, Renderman etc;
    • Interactive Story Telling, scripting languages, voice interaction
  5. Intelligent agents and Gamebots
    • Believable characters, models, agent architecture, memory, game bots
    • Group behaviour, anytime algorithms, JACK, JADE
  6. Learning and Adaptation in Games
    • Reinforcement learning, machine learning, case-based systems, BDI
  7. Graphics & Visualisation
    • Graphics cards, virtual reality (VR), augmented reality
    • Collision detection
    • Contact resolution, closest point algorithms, 3D scalability
    • Level-of-detail rendering, image-based rendering, photo realism
    • Textures, illumination and reflections, bump mapping, anti-aliasing
    • Physics simulation, NURBS, skeletal animation, facial animation
    • Rendering skins, talking heads, particle systems
  8. Social/humanities aspects of games
    • Gender issues, violence, usability, pervasive gaming
  9. Games Simulations
    • Simulation of crowd scenes; Crime scene investigation
    • Transport systems; AI techniques for improving security
  10. Serious Games
    • Education for Games Design, Development and Applications
    • Teaching games programming, languages, .NET, C++, C# etc
    • OpenGL, DirectX, learning & teaching aids, technology-supported learning
    • Games for education and training
  11. Interactive Robots and Toys
  12. Sound Design and Music Systems for computer games
  13. Aesthetic approaches to game design and development
  14. Interactive Simulations in Entertainments
  15. Computer Games and Psychology- New Track!!!!!!
  16. Game Security - New Track!!!!!!!!

Special Sessions: Proposals for organising special sessions should be sent to any one of the programme chairs.

Paper Submissions  

In Word or Adobe pdf only. Submit electronically through this link.
CGAMES published format (similar to IEEE style), 2 columns at least
10 pt font. Including abstract, keywords, background, development, diagrams, results, conclusions, references, author photo and short biography.

Extended papers and state-of the art reviews: 8 pages.

Regular papers: 5 pages.

Short research student papers on work in progress: 3-4 pages. 1-page posters.

The final paper must be submitted in pdf format for inclusion in the Proceedings. File sizes of images should be kept small using compression (e.g. jpeg). All papers will be subject to peer review.

Final decision on paper length will be made by referees.

Word template for authors.
Copyright Form.

For further details of the format see: this link

Important Dates

First Call for Papers: 1st December 2008
Paper Submission Deadline: 15 June 2008
Notification of Paper Acceptance: 15 July 2008
Final Paper Submission: 5 July 2008
Author Registration: 15 July 2008
Conference Dates: 30 July -
2 August 2008

Papers received after this deadline will not appear in the Proceedings.

Authors are expected to register in advance of the conference and to attend the conference at their own expense to present the accepted papers. If registration and payment are not made, the paper will not be published in the Conference Proceedings.

Best Paper Awards

The best papers will receive an Award and are refereed for possible inclusion in the International Journal of Intelligent Games & Simulation.

Students are encouraged to attend at a reduced registration fee. They may show a poster and/or demos of their work to the companies present at the conference.

Companies wishing to hire exhibition space for marketing/recruitment purposes are invited to contact the organisers. 

Registration and payment in advance is required for all authors.

International Programme Commitee

Professor Marc Cavazza (University of Teesside, UK)
Professor David Al-Dabass (Nottingham-Trent University, UK)
Dr Darryl Charles (University of Ulster, UK)
Prof. David Adrian Cheock (Mixed Realities Lab, Singapore)
Professor Pascal Estraillier (University of La Rochelle, France)
Dr Colin Fyfe (University of Paisley, UK
Dr. Graham McAllister (Sissex University), UK
Prof. J-J.Ch. Meyer ( Utrecht University), Holland
Dr.Vishnu Kotrajaras (Chulalongkorn University), Bangkok, Thailand
Dr John Funge (iKuni Inc, Palo Alto, USA)
Dr Julian Gold, Microsoft Research Centre, Cambridge, UK
Prof. Stefan Grunvogel, University of applied sciences, Cologne, Germany
Prof. David Kaufman, Simon Fraser University, Vancouver, Canada
Dr Daniel Livingstone (University of Paisley, UK)
Dr Simon Colton (Imperial College, London, UK)
Dr. Sidi Soueina (Sullivan University, USA)
Professor Ian M Marshall (University of Coventry, UK)
Dr Fred Mtenzi (Dublin Institute of Technology, Ireland)
Dr Stephen McGlinchy (University of Paisley, UK)
Professor Ratan Guha (University of Central Florida, Orlando, USA)
Professor Stephane Natkin (CNAM Paris, France)
Professor Yoshihiro Okada (Kyushu University, Fukuoka, Japan)
Stuart Slater (University of Wolverhampton, UK)
Professor Mark Overmars, (Utrecht University, The Netherlands)
Dr. Mark Grimshaw (University of Wolverhampton, UK)
Professor Andrew Ware (University of Glamorgan, UK)
Dr Jason Rutter (University of Manchester, UK)
Dr Pieter Spronck (University of Maastricht, The Netherlands)
Professor Leon Rothkrantz (University of Delft, The Netherlands)
Professor Yangsheng Wang (Chinese Academy of Science, Beijing, China)
Dr Ian Wright (iKuni Inc, Palo Alto, USA)
Dr Brian McNamee, (Dublin Institute of Technology, Ireland)
Bryan Duggan (Dublin Institute of Technology, Ireland
Hugh McAtamney, (Dublin Institute of Technology, Ireland)
Jocelyne Kiss, (University Marne la Vallée, France)

Sponsors

University of Wolverhampton, UK
University of Louisville, USA
IEEE - Computer Society (Louisville Chapter)
IEE - Institute of Electrical Engineers
BCS - British Computer Society
SCS - EUROPE:  Society for Computer Simulation
DiGRA - Digital Games Research Association
CNAM-CEDRIC, Paris, France
CNBDI (Ecole Nationale des Jeux et Media Interactifs Numériques (ENJMIN), Angoulême, France
Chinese Academy of Sciences, Beijing, China
Dublin Institute of Technology, Ireland
Kyushu University, Japan
Microsoft Research Centre, Cambridge, UK
Mixed Realities Lab, University of Singapore
University of Maastricht, The Netherlands
Nottingham-Trent University, UK
Technical University of Darmstadt, Germany
University of Central Florida, Orlando, USA
University of Coventry, UK
University of Delft, The Netherlands
University of East London, UK
University of Hull, UK
University of La Rochelle, France
University of Manchester, UK
University of Paisley, UK
University of Teesside, UK
University of Ulster, UK
Simon Fraser University, Vancouver, Canada
Intellas Group LLC, Louisville, USA
NOMADS Lab, Cologne, Germany

 

 

CGAMES08 Conference
30 July - 2 August 2008
Galt House Hotel

Conference Chair: Qasim Mehdi
Email: q.h.mehdi@wlv.ac.uk