Welcome To CGames

CGAMES is part of Game-On ® International Conference of The University of Wolverhampton, UK.
The main aim of the conference is to bring together researchers, games developers, sound, graphics, video, and animation developers, education and training industry, and students from around the world to exchange ideas on design methods, research and development, and programming techniques that are beneficial to the computer games industry and academia. For each event the theme has been chosen to reflect the major changes in the way in which digital games are developed and played.
The conference endeavours to help new researchers and MSc/PhD research students to present their work to their peers and experts in the field in order to improve the quality of their work in this exciting subject area.
The quality of submitted papers has been maintained at a high standard by having them reviewed by our international reviewers who have been delighted with the work produced by the authors. The best papers will be reviewed for possible inclusion in the International Journal of Intelligent Games & Simulation (IJIGS).
This conference has flourished through the enthusiasm and hard work put in by our international colleagues and sponsors.

The conference will cover, but is not restricted to, the following topics.

  • Tools and systems for Games and Virtual Reality
  • AI Tools
  • Mobile and Multiuser Games
  • Games Design
  • Intelligent agents and Gamebots
  • Graphics & Visualisation
  • Social/humanities aspects of games
  • Games Simulations
  • Serious Games
  • Interactive Robots and Toys
  • Sound Design and Music Systems for computer games
  • Aesthetic approaches to game design and development
  • Interactive Simulations in Entertainments
  • Computer Games and Psychology
  • Game Security

Special Sessions: Proposals for organising special sessions should be sent to the conference general chair:

Professor Qasim Mehdi
Email: Q.H.Mehdi@wlv.ac.uk

XNA 3.0 and Beyond

Abstract
In this workshop, we will overview XNA 3.0 architecture and applications, and survey currently available C# libraries that can be used with XNA 3.0 for game development. As such, the workshop will be divided into two sections as described.. more details

Past Events


CGAMES 2008 UK
Wolverhampton, UK
3rd-5th November 2008

CGAMES 2008 USA
Louisville, USA
30th July -2nd August 2008

CGAMES 2007 France
La Rochelle, France
21st-23rd November 2007

CGAMES 2007 USA
Louisville, USA
25th-28th July 2007

CGAMES 2006 USA
Louisville, USA
24nd-27th July 2006

CGAMES 2006 Ireland
Dublin Institute of Technology,
Dublin, Ireland
22nd-24th November 2006

CGAMES 2005 France
CNBDI at Magelis, Angoulême,
France
28-30 November 2005

CGAIDE 2004 UK
Microsoft Campus, Reading, UK
8-10 November 2004

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